


NARRATIVE DESIGNER
WRITER

VOICE ACTOR
Hi, I’m Varia — a London-based writer and narrative designer with a background in theatre, film, and games.
I create rich worlds, flawed characters, and stories that linger long after the screen goes dark.
Need a snarky quest-giver? A villain with feelings? An emotional gut-punch in Act 3? Call me a fantasy fiend, a loot goblin, and the right person for the job.
You can find my most recent work below. My CV is available for download here, and if you’d like to see more, some writing samples can be found here.​
NARRATIVE CREDITS
Hopetown
Writer & Narrative Designer | Longdue Games | 2024 -
A narrative-driven, emotionally rich isometric RPG where space, feeling, and story collide.
As a writer and narrative designer, I help shape the world, characters, and story systems of Hopetown — from branching dialogue and lore, to psychogeography-inspired mechanics and skill trees.
I also wrote, produced, and directed the Kickstarter campaign video and promo content — which you can check out here.

Kickback Slug: Cosmic Courier
Writer & Localisation | Kittens in Timespace | 2022–2023
A quirky 2D platformer full of humor, attitude, and weirdness.
I crafted dialogue and barks for its chaotic cast of characters, working closely with the narrative lead to shape in-game VO and text. I also translated UI and narrative content into Russian to support localization across platforms.
Available on Steam and other platforms.
Yes Your Grace 2: Snowfall
Quest Writer | Brave At Night | 2024
A medieval fantasy kingdom management RPG rooted in Slavic folklore and emotional storytelling.
As a quest writer, I penned over 100 character-driven, branching quests — expanding the world of Yes, Your Grace with a focus on tone, emotional stakes, and meaningful player choice.
Focused on tone, emotional stakes, and meaningful player choice. Available on Steam and other platforms.

DEVGAMM Awards winner — Narrative Excellence (2024)